Group Projects

Complete games made at The Game Assembly, created in groups of Programmers, Level Designers, Game Artists and Procedural Artists.

Steel over eden

Summary

Responsibilities

  • Level Design

  • Level Art

Breakdown

  • 12 weeks half-time (4 hours /day)

  • Team of 13 people

  • Made in The Goose Engine

Screenshots

Spite: the Curse of tzalaozel

Summary

Fight your way through the dense jungle and its cursed creatures to stop a ritual that could bring the world to ruin.

Responsibilities

  • Level Design

  • Level Art

Breakdown

  • 12 weeks half-time (4 hours /day)

  • Team of 13 people

  • Made in The Goose Engine

  • Download here

Screenshots

cannibal Crossing

Summary

As a Bunny separated from your herd, explore the environments around you for weapons and look for a way back to your friends. Beware… everything is not as it seems, and you may have to battle more just your sense of direction to make it back in one piece

Responsibilities

  • Level Design

  • Level Art

Breakdown

  • 10 weeks half-time (4 hours /day)

  • Team of 13 people

  • Made in The Game Engine

  • Download here

Screenshots

The misadventures of captian hornswaggle

Summary

Step into the boots of a short, big-footed pirate in a world of high-stakes adventure.

Leap, sprint, and battle your way uncharted lands, surviving deadly perils as you race against your nemesis to uncover the Cerulean treasure.

Responsibilities

  • Level Design

  • Level Art

Breakdown

  • 12 weeks half-time (4 hours /day)

  • Team of 17 people

  • Made in The Game Engine

  • Download here

Screenshots

SEwer master chef

Summary

As a master chef rat, venture into the dangerous city sewers and solve puzzles in order to find the special cheese needed for your recipe!

Responsibilities

  • Level Design

  • Level Art

Breakdown

  • 6 weeks half-time (4 hours /day)

  • Made in Unity

  • Team of 15 people

Screenshots

On thin ice

Breakdown

  • Level Design

  • Level Art

Responsibilities

  • 6 weeks half-time (4 hours /day)

  • Made in Unity

  • Team of 13 people

Screenshots